• Zathras@lemmy.zip
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    3 months ago

    My husband does this with his scrolls too. And every piece of gear he “might” want to use. Not I. Stick to the plan, gear the characters you know you will use, and sell the rest.

    • SpaceNoodle@lemmy.world
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      3 months ago

      This is why I kinda like games that explicitly limit your inventory. Most recent example I’ve played is Atomfall, but Death Stranding is probably the real standout; it had me critically examining my loadout at every shelter, and it was (quite literally) a balancing act among survival, traversal, combat, and gathering.

      In BG3, I pick up literally every book I find and dump it in my wife’s inventory for a laugh

        • LucidNightmare@lemm.ee
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          3 months ago

          Same here. It’s a videogame, I don’t want to have to do inventory management if I am trying to play in my limited time frame, I just want to play the game!

          • Soggy@lemmy.world
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            3 months ago

            Inventory management is a component of “playing the game” though, and many of us find that it adds to the experience.

            • LucidNightmare@lemm.ee
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              3 months ago

              That’s great, and I’m genuinely glad you enjoy that experience! I do not though, and as I said, I have maybe 1 hour or 2 to play my games after work. I do not have the time for it myself, but definitely understand how others enjoy the extra challenge.

              Options are always good for everyone. :)

      • JackbyDev@programming.dev
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        3 months ago

        Death Stranding was almost really really good but had a few choices that just made it a bit of a slog. I still loved it though. I’m hoping the sequel fixes some of those.