Workers should feel more secure in their Nintendo jobs than with positions at Xbox Game Studios. Statistics confirm that Nintendo's employee turnover rate is well below industry averages. Analysts believe that the company's rigid control over the development of Switch 2 games leads to the stability.
This is some weird virtue signalling considering all the other things Nintendo does.
Sometimes there is an option for a company or people to so good things with good intentions, good things with bad intentions, bad things with good intentions and just plain bad shit.
Not everything Nintendo does is bad nor is it good. But when doing a good thing, it can be just that. A good thing.
Yes, their community management sucks. Their trigger happiness with anything legal is awful. But they can do also do good things.
Life is not black and white.
Their other good thing in my eyes is not overextending.
They have been profitable for a long time, and built up a reserve. Shitty CEOs would demand they use those reserves to branch out into a VR division. Make a room-sized toy, a massively online Second Life space, a chain of theme parks. Anything to show they’re hiring, growing, and that the ROI will triple every few years.
Obviously, had they done any of that, they’d be doing a lot more firing now because they’d have no reserves once all those plans go belly up.
So, it’s likely helpful their culture is quartered in Japan where the long term health of the company is treasured and short term gains are not worshipped so much.