Black Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past.
I don’t think that should be terribly surprising. Both those games are targeted at specific niches. They were notably successful for gaining popularity beyond their niches, but they were still niche products. Elden Ring is still incredibly obtuse and will fucking murder you out the gates and just expect you to pick yourself up and try again. BG3 is a D&D game that expects you to know the tabletop version to a degree. Both are awesome, but they’re aimed at narrower markets
Fair enough on Elden Ring actually, I looked up the sales numbers and it did do very well for any videogame rather than “just” very well for a FromSoft game as I had thought
I don’t think that should be terribly surprising. Both those games are targeted at specific niches. They were notably successful for gaining popularity beyond their niches, but they were still niche products. Elden Ring is still incredibly obtuse and will fucking murder you out the gates and just expect you to pick yourself up and try again. BG3 is a D&D game that expects you to know the tabletop version to a degree. Both are awesome, but they’re aimed at narrower markets
I don’t think the people I know who played BG3 had ever touched D&D. Elden Ring hit a huge audience, many of whom had never tried Souls games before.
Fair enough on Elden Ring actually, I looked up the sales numbers and it did do very well for any videogame rather than “just” very well for a FromSoft game as I had thought