• NuXCOM_90Percent@lemmy.zip
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    13 小时前

    Wooo. Really glad it won and mad props to Bucklew (who is a great bsky follow)

    And ignoring the long chain from someone who never even looked at the grpahics of this or old windows games:

    Honestly? Qud might be one of the best Steam Deck experiences out there. No, I don’t know how that happened either. But the UI and graphics scale perfectly (after a lot of work by the devs) and the game is shockingly gamepad friendly. And with it being one of the weirdest AND most approachable roguelikes out there (come at me Berlin), it maps perfectly towards quick sessions.

  • Agent Karyo@lemmy.world
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    19 小时前

    Well deserved!

    It’s one of the few games where I truly felt I was in an alien/different (sci-fi) world.

      • Quetzalcutlass@lemmy.world
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        47 分钟前

        What video are you referring to? All I could find searching on YouTube was a single stream with comments disabled followed by pages of videos complaining about how “woke” the awards are.

  • jjjalljs@ttrpg.network
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    22 小时前

    I like the game but I never finished it. I got pretty far when setting it to checkpoint mode, but lost interest near the end.

    I don’t really understand the game in detail so I don’t know all the good builds. Extra legs and guns seemed strong.

  • ObtuseDoorFrame@lemmy.zip
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    22 小时前

    The graphics are too primitive for me, which is a shame. I don’t consider myself a graphics snob, but this looks like something that came out 35 years ago.

    • LousyCornMuffins@lemmy.world
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      18 小时前

      okay i hadn’t played it yet. you had me worried it was

      kinda lookin bullshit. i’m not a graphics snob but i can’t go back to that. here’s caves of qud


      it’s fucking gorgeous if you ask me, but i’ve just seen screenshots and art is subjective

    • False@lemmy.world
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      19 小时前

      It’s a traditional roguelike with tiles…

      Honestly yeah, graphics snob. I agree that if you played it for a few hours you’d get used to it.

    • prole@lemmy.blahaj.zone
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      21 小时前

      The game was in development from 2007 to December 2024 so not that far off…

      It’s surprising how quick you can get used to the graphics with the amazing world building. I wasn’t sure at first, but now I love the visual style.

      Obviously not for everyone though.

    • Typhoon@lemmy.ca
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      19 小时前

      this looks like something that came out 35 years ago.

      Super Mario World came out 35 years ago. There’s no excuse for a game to look this primitive in 2025.

      • brsrklf@jlai.lu
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        17 小时前

        Not all games are about graphics, and this looks completely serviceable to me. I understand struggling with ASCII roguelike interfaces (never really got the hang of it myself), but everything here looks easily identifiable.

    • NocturnalMorning@lemmy.world
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      22 小时前

      Same, I could play it if it was like nes pixel art even. But this looks like it was developed on windows 95 when only ascii art was available.

      And the constant text updating you on what is around you bcz the graphics are so primitive.

      Based on the description I thought it would be really interesting. But after watching a YouTube video, I was like, eehhhhh, not for me.

      • lunarul@lemmy.world
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        19 小时前

        developed on windows 95 when only ascii art was available

        There was never such a time…

        • NocturnalMorning@lemmy.world
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          19 小时前

          Yes there absolutely was, probably actually before windows 95. But even in 95 there were a lot of crappy ascii art games bcz there wasn’t anything better technologically, so nobody would actually call it crappy.

          • lunarul@lemmy.world
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            18 小时前

            If only ASCII art was available, then Windows 95 itself wouldn’t have been possible, being a graphical OS. Games in the 70s and 80s had non-ascii graphics.

            I’ve played hundreds of games before Windows 95 came out and I’ve never actually played an ASCII art game. Not even text adventures that I’ve played used ASCII art.

            • NocturnalMorning@lemmy.world
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              18 小时前

              I never said there wasn’t ascii art games. Why are you trying to argue a point i never tried to make? I said it looks like an ascii art game before modern graphics were available. Nowhere did I ever imply that ascii art was the only thing available. You’re also acting like ascii art games weren’t ubiquitous before modern games, and they absolutely were see here

              Do you like have a need to argue with people today or something? Did you not get your daily dose of debate that you so desperately need? I literally said the game wasn’t for me…that was the whole point of my post, nothing more…

              • lunarul@lemmy.world
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                17 小时前

                developed on windows 95 when only ascii art was available

                Nowhere did I ever imply that ascii art was the only thing available

                k

              • LousyCornMuffins@lemmy.world
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                18 小时前

                in 95 there were a lot of crappy ascii art games bcz there wasn’t anything better technologically

                i mean i still have my old 3.5 and 5.25 floppy collection of sierra games published in DOS, pre-windows (since you obviously weren’t around then), that doesn’t use any ascii art. you’re the one throwing out wild anachronisms to make a point you don’t have.

          • humanspiral@lemmy.ca
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            14 小时前

            windows 3.1 was first widespread used version of windows. But DOS games still had graphics. Nethack is a great game that is simple enough to learn, in mechanics, but you have to die 1000 times to actually learn.

        • NocturnalMorning@lemmy.world
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          19 小时前

          What’s your point? The game isnt my cup of tea. That’s all I was saying. If you like it, thats fine.