• LifeCoffeeGaming@lemmy.world
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    21 hours ago

    Now this has been rather disproved, do we think we could retract the post? It’s probably done harm already but we can at least acknowledge it’s no longer accurate.

    • Echo Dot@feddit.uk
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      17 hours ago

      What do you mean this has been disproven?

      Can you provide some context. A link maybe?

  • TheBeege@lemmy.world
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    2 days ago

    Just gonna copy paste my comment on a related post…

    Similar shit happened when they were PUBG Corporation. Fuck these lying assholes. Player Unknown was a smart, capable dude, and they exiled him to a remote office because he got pissed at the CEO for over-monetizing things in a way that cost them players.

    When they released the battle pass while the game was retail, all of the non-Korean employees nearly revolted. It wasn’t smart, and it was a money grab on the players. When the team lead of market research told the product manager that the feature was a bad idea and would lose them all their Western players, the product manager got him demoted and moved to another team.

    When the numbers didn’t look good, the data analysts were freaking out because they couldn’t deliver bad news up the chain of command, even if it was accurate.

    When they acquired Mad Glory, they promised that the dev team would still be contracted to other game companies to build APIs and tools for them, keeping the game industry tooling ecosystem healthy (think op.gg). When PUBG Corporation acquired them, the company canceled their contract with Bethesda for the API they were in the middle of building and forbade them from working with other companies.

    Fuck Bluehole. Fuck PUBG Corporation. Fuck Krafton. Fuck game studios in Korea. Don’t play Korean games. Kpop and cosmetics and whatever are chill. Don’t play Korean games. Korean game companies are fucking cancer.

    Don’t buy Subnautica 2. The Subnautica franchise died when Krafton became the publisher.

    • ZeroOne@lemmy.world
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      14 hours ago

      Dude what did Korean devs ever do to you ? You ARE generalizing a bit. What’s next ?

    • L0rdMathias@sh.itjust.works
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      1 day ago

      Friendly reminder that Korea invented and perfected micro-transactions. MapleStory has done more damage to both worldwide gaming and Korean game devs than anything else could ever hope to.

      • ZeroOne@lemmy.world
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        14 hours ago

        Wasn’t it the Chinese that perfected Microtransactions ??

        You know Genshin Impact, Azur Lane, ZZZ, Wuthering waves etc…

      • Valorie12@lemmy.world
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        Which is very sad because MapleStory was such a great game, at one time. I still play it (private servers) often, 20 years later. The game had such creative passion in it before Nexon took over and monetized the shit out of it.

    • vxx@lemmy.world
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      1 day ago

      Kpop is extremely exploitative to the artists, much worse than game development.

      We’re talking physical and sexual abuse levels here.

      Not chill at all.

    • wellheh@lemmy.sdf.org
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      1 day ago

      Probably would not add kpop to the list of chill. That industry is rife with abuse like slave contracts.

  • kieron115@startrek.website
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    Subnautica is one of those games that’s incredible hard to recreate. Once they started trying to explain every little thing about the aliens I completely lost interest. You may be able to bottle lightning, but you certainly can’t do it twice.

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    22 hours ago

    Planning on not buying it, that being said I was likely never going to even if this controversy didn’t happen. I’m apparently part of 3% of Subnautica players on steam who really didn’t care for the game. Gave it a decent chance (7 hours playtime) and talked with several people who adore the game but found many aspects of the game to be overrated, poorly designed, or frustrating. Just about the only thing I can remember honestly enjoying about the game was the aesthetic, which even then was held back by some sometimes downright bad graphics.

  • Konraddo@lemmy.world
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    1 day ago

    Honestly, I do not plan to buy it after Below Zero. Now that they did all the evil stuff I guess my decision is well justified.

  • merc@sh.itjust.works
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    2 days ago

    Pop it in your calendars? Maybe I’m using calendars wrong, but mine aren’t filled with things I should avoid doing. But, I’m willing to learn. What date should I put “Don’t Buy Subnautica 2” on?

      • nuko147@lemmy.world
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        2 days ago

        Although Kerbal space program 2 had major issues from the dev team, only for the publisher to pull the plug because of how bad the progress was, and leave the game in permanent early access.

        • sp3ctr4l@lemmy.dbzer0.com
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          2 days ago

          Uh, its more like a new publisher bought the IP, functionally fired almost all of the original dev team, and then hired a bunch of other people who had no idea how their insanely modified version of Unity worked…

          And then the idiot in charge just started spamming out extremely grand and difficult to implement new core functionalities… with a team of mostly newbies who had no idea how anything worked.

          So, basically, they started out where KSP started out… and would very obviously thus need years and years and years to get it out of Early Access / Alpha state… but it needed to make money NOW, and it didn’t, so everyone got laid off (other than the idiot in charge), and the game was functionally abandoned, but not totally abandoned, because MY IP MINE NO YOU CANT HAVE IT!!!

          Or… maybe not? With regard to the IP rights?

          Nobody seems to know who actually owns the KSP IP at this point.

          https://techdriveplay.com/2025/01/03/kerbal-space-program-2-a-tale-of-corporate-neglect-and-failure/

          • EldritchFeminity@lemmy.blahaj.zone
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            1 day ago

            One of the original goals for KSP2 was the use of a new engine to get rid of the technical debt from the first game that caused issues like the Kraken…but then the publisher forced them to use the KSP engine because “it would speed up development.”

            It was doomed from the beginning.

            • sp3ctr4l@lemmy.dbzer0.com
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              Yep.

              Having worked in software dev and db management professionally, and having been modding (as in making mods) all kinds of games for even longer… yep, I knew it was completely fucked almost immedeately, as soon as it was:

              Throw out most of the old dev team

              We are gonna rebuild the engine/game from the ground up

              Add in vastly complex features and capabilities at the same time

              On a horrendously unrealistic timeframe.

              Normally, any two of those is extreme danger zone.

          • ByteJunk@lemmy.world
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            I never understood the fixation on IPs. For a kick ass universe with amazing lore etc, ok sure.

            I mean I love Jeb and the gang as much as the next guy, but they’re not core to my enjoyment of KSP1. The mechanics were.

            • sp3ctr4l@lemmy.dbzer0.com
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              2 days ago

              lol, RIP Jebs 1 - 48395.

              But uh yeah, the… the lore is basically:

              We made some cute little dudes and dudettes that are… possibly animated, sapient fungi? Or something?

              Anyway they are sm0l and live in sm0l solar system.

              And they have a space program.

              And most of the characters are just obvious cutesy knock offs of famous humans in spaceflight.

              Woo!

              lol

            • AwesomeLowlander@sh.itjust.works
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              2 days ago

              Name recognition sells stuff. Somebody who loved KSP 1 will probably give KSP 3 a go, at least to a greater probability than an unrelated game in the same genre.

              • sp3ctr4l@lemmy.dbzer0.com
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                2 days ago

                Dean Hall and RocketWorkz of uh DayZ fame/infamy… are working on Kitten Space Agency… I dunno, maybe they could pull it off?

                Dean’s track record is really hit and miss imo, but hey, at least they actually give a damn and try, often with pretty bold / niche concepts.

          • cynar@lemmy.world
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            2 days ago

            It was even worse than that.

            They were basically given the KSP1 codebase and told to rewrite it to be better. However, KSP1 was still being developed, and they didn’t want to demotivate the KSP1 team. Therefore they were banned from even telling them it existed, let alone ask for help or advice with the existing codebase.

    • kautau@lemmy.world
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      It’s a canon event for any game company that achieves moderate success gets acquired by investors

      Very much not exclusive to the game industry

        • kautau@lemmy.world
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          Makes sense, wasn’t untrue and I wasn’t criticizing, just wanted to make sure everyone remembers that the problem goes up the chain due to capitalism.

          Various companies/games were mentioned in the comments, but I think a good example is Hello Games. Clearly fumbled their game launch and were over ambitious with No Man’s Sky.

          But it’s gotten an incredible amount of things that were promised, and many things that weren’t, all as free updates. Sure, they’re still making money, that’s the point, but instead of Micro-transactions, overpriced DLC, fucking over the devs, shutting things down, they just keep rolling. I’m sure they’ve gotten offers of acquisition that were probably very lucrative, but they didn’t take them, and have continued their slow roll of making gamers happy.

      • TabbsTheBat@pawb.social
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        2 days ago

        Individual devs seem to generally manage better I think :3. It’s once the companies expand is that stuff starts going awry

        • wolframhydroxide@sh.itjust.works
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          I dunno, dwarf fortress seems to be doing alright for itself so far. Tarn and Zach really needed some more help and some graphic design backup. I don’t agree with the total abandonment of the keybindings system in favor of mouse clicks, but I understand that it was necessary to make the game’s learning curve less precipitous.

        • brucethemoose@lemmy.world
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          Coffee Stain’s another good example on the bigger end.

          It does seem like there’s a danger zone behind a certain size threshold. It makes me worry for Warhorse (the KCD2 dev), which plans to expand beyond 250.

      • pory@lemmy.world
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        2 days ago

        Didn’t sell out to a company or publisher with shareholder profit motives. Truly independent (not “indie” as slang for low budget) development teams don’t follow this pattern unless they sell their IP and studio outright.

    • Duamerthrax@lemmy.world
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      I think Croteam has been able to have moderate success over the years, but being based in Eastern Europe might make them insulated from issues. Devolver only recently bought them, but they seem to be one of the few good publishers. I at least didn’t see their name on the Video Games Europe member list that’s opposed to SKGs.

    • burntbacon@discuss.tchncs.de
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      It would make sense for it to be canon in the subnautica universe. I think they were pretty much the epitome of authors with an anvil with the references to economics and governing.

  • Signtist@bookwyr.me
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    2 days ago

    They did all this because they know that the vast majority of the playerbase will never hear about this, and many of those that do will either forget, or simply not care enough to boycott the game. We’re in an age of apathy across the board, with so much bad press that any given scandal just fades into the background noise.

        • Enkrod@feddit.org
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          Accurate but also not. PewDiePie came out in favour and PirateSoftware lied about it. But I think Thor lying created a huge burst of coverage about how he’s wrong and really created lots of noise about it.

          • AnAverageSnoot@lemmy.ca
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            21 hours ago

            Oh I misunderstood the question. I thought they were asking who ironically boosted the petition.

  • mriswith@lemmy.world
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    2 days ago

    The three people were replaced with a guy who used to work at EA. And one of their first announcements was an unprompted “we wont put loot boxes in the game”…

    • Dioxid3@lemmy.world
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      It’s Krafton. Just look at what became of PUBG. I mean it’s an OK game and a lot of QoL came to it after all these years, but there hasn’t been any major meta shift in 5 years or so. Only recently they’ve started looking into how broken certain semiauto snipers are.

      Instead you are drowned in lootboxes and emotes

  • Wolf@lemmy.today
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    I am also boycotting Microsoft and every product from companies owned by them.

    Sure, that doesn’t leave a lot of games I can buy, but hey, Indie games are often the best games. Also I have a backlog so huge there will probably be peace in the middle east before I’m through with it.

    Besides if there is a game I really want to play, I hear there arrrrr still ways to do so without supporting genocide.

    • kingpoiuy@lemmy.world
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      2 days ago

      Linux gaming is really hot right now. Out of my 575 games on steam I can play 568 of them.

      • Wolf@lemmy.today
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        Ditched Windows permanently 11 months ago for Pop-OS and couldn’t be happier. I’ve been a big Linux fan for years, but would always dual boot for gaming purposes.

        I’m so glad that isn’t necessary any longer. Almost feels cheating, being Microsoft free with Zero downsides and plenty of benefits.

        You may already know, but a lot of times when a game isn’t listed as ‘playable’ it just means that particular game hasn’t been tested yet and will likely still work just fine*, unless it requires kernel level anti cheat ofc

        Just so happens I’m boycotting that as well. If I wanted you to do shady shit to my OS, I’d have stayed on Windows.

        Edit: *Check the games not listed as playable on protondb and see what that says. Since it’s a ‘crowdsourced’ platform, it’s often more up to date than Valve is.

        • thetrekkersparky@startrek.website
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          I didn’t realize how truely frustrated I was with windows until I switched a few months ago. I realize now that most of my recent windows troubleshooting was trying to make windows stop doing things I didn’t want it to. Now most of my Linux troubleshooting is just learning how to get Linux to do things I actually want it to do, which is actually quite satisfying.

        • derpgon@programming.dev
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          2 days ago

          Anything works really. Mint, Gentoo, Fedora, Arch all work - usually just need to install Steam and done, possibly install drivers using your package manager if it doesn’t come pre-installed. Hell, you can even do SteamOS or something like Bazzite or Nobara if i remember correctly.

          • Typhoonigator@lemmy.world
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            2 days ago

            I installed Mint recently but a lot of my games don’t show as playable. I’m not as tech-savvy as I was 20 years ago, so I’m not sure what I’m doing wrong. Any advice?

            • Wolf@lemmy.today
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              A lot of times when a game isn’t listed as ‘playable’ on Steam, it simply means that particular game hasn’t been tested yet, and will probably still work just fine if you actually try and run it. The only real exceptions to that is games that require ‘kernel level anticheat’.

              Edit: Check those games out on protondb and see what that says. Since it’s a ‘crowdsourced’ platform, it’s often more up to date than Valve is.

                • Wolf@lemmy.today
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                  Not a problem at all. If you do end up having difficulties you might try a different distro, I’ve heard a few people complaining about Mint lately. In theory though it should work just fine.

                  In my personal experience every game I’ve tried to play works just as well or better than it does on Windows. Cyberpunk 2077, The Witcher 3, Prey, Red Dead Redemption 2, The Outer Worlds, No Mans Sky, Pathfinder Kingmaker, Pillars of Eternity 1 & 2, Divinity Original Sin 2, Skyrim SE, Fallout 4 & 76 etc. Even older games like Baldur’s Gate and the Original Fallout work great* :)

                  Edit: *The GOG versions, which I use the Heroic Games Launcher to play.

            • Jesus_666@lemmy.world
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              2 days ago

              In addition to what Wolf told you, here’s a few little extra tidbits:

              Some games have native Linux versions. If they don’t, you typically play them through Proton, a gaming-ready version of the Wine compatibility layer. Steam directly supports this through compatibility settings (Steam -> Settings -> Compatibility for default settings or Game properties -> Compatibility for per-game settings). Sometimes specific Proton versions will be better for specific games but usually you don’t need to worry about it much.

              Proton is damn good. Expect performance for most games to be within ± 5% of the performance you’d get on Windows. Yes, some games run better on Proton than on native DirectX.

              Valve recently decided to enable Proton by default for games that don’t have a Linux version. You can enable it yourself in the settings if it isn’t enabled yet.

              You can even force games with a native Linux version to use Proton by setting it in the game’s compatibility settings. In that case Steam will download the Windows version.

            • moody@lemmings.world
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              Steam doesn’t have non-Linux games enabled by default. In the settings, you’ll find a compatibility tab. From there, enable the setting “Enable Steam Play for all other titles”

              That’s what lets it use Proton for everything by default.

          • aeiou_ckr@lemmy.world
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            2 days ago

            SteamOS isn’t out for download if I remember correctly but you are correct about Bazzite and Novato being similar and great gaming specific distros.

              • Wolf@lemmy.today
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                Those instructions are about how to reinstall SteamOS on your deck. A little further down the page it talks about how to install on other handheld PC’s like the Legion Go and ROG Ally.

                Currently, expanded support includes devices with AMD hardware and an NVME drive, targeted toward handheld devices. Please note, support for all devices that is not officially ‘Powered by SteamOS’ is not final (currently anything that is not a Steam Deck or Legion Go S)

                While you technically can download it and people have been able to install it on their PC’s, Valve doesn’t recommend doing so.

                They probably will (hopefully) have a version targeted toward PC’s in the future, but it’s not there yet.

                If you want a SteamOS style experience on desktop you would be better off using Bazzite since that is what it’s designed for.

                You are correct that it is possible to do, but it’s not recommended.

        • justlemmyin@lemmy.world
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          For gaming, try bazzite, cachyOS, or nobara. Mint is also good, but might not have latest and greatest drivers or kernel etc, even then it is very popular. I switched to mint and then to nobara early last year and love it. I tested a few on VMware in windows before taking the leap. 3 months ago I wiped my windows partition coz I hadn’t used it in yonks. Good luck!

        • chaogomu@lemmy.world
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          Almost any is fine, but if you want a distro optimized for gaming, Garuda has been treating me quite well.

          • Jesus_666@lemmy.world
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            Seconded, with caveats. Garuda is basically a gaming-ready Arch with a few of the rough edges filed off (and a 1337 G4M3R desktop theme preinstalled). I quite like their convenience stuff but in the end it’s still Arch.

            Pros: It’s easy to set up and conveniently comes with everything you need to start gaming. It defaults to the KDE desktop, which will feel fairly familiar to Windows expats. It allows you to do whatever you want to do, in true Linux fashion. Cons: It’s still Arch-based so you will be living at the bleeding edge. A certain amount of occasional instability is to be expected. The default theme might put you off if you’re not into the whole gamer aesthetic but it’s easy to change.

            I also see people recommending Bazzite and similar immutable distros and honestly, I can see the appeal. They’re harder to break and Discover (or whichever Flathub frontend you use) is very welcoming and convenient for managing your installed apps.

            Pros: You’re less involved with the OS’s technical underpinnings than with an Arch-based distro. Immutables are designed to be robust. The Flatpak-centric workflow feels slicker than a traditional package manager. Cons: The design restricts your freedom to a certain degree. Flatpak has a few caveats compared to native software packages.

            In the end I’d say that Garuda is great if you’re interested in learning more about how Linux works and want to be able to tinker with the system. There’s a ton of resources on technical stuff in Arch and all of them apply to Garuda as well. On the other hand, an immutable like Bazzite is great if you’Re not interested in Linux internals and just want something that works and is hard to break.

    • vivalapivo@lemmy.today
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      2 days ago

      I find it really hard to boycott Microsoft today. Yeah, fuck windows, office, Xbox. But there’s GitHub and Azure which you just ignore walking the internet

      • Wolf@lemmy.today
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        2 days ago

        Yeah, GitHub really hurts. Hopefully people will start to use SourceForge and similar alternatives once they realize that Microsoft isn’t just trying to monopolize Operating Systems and Gaming Studios, but the whole damn Internet as well.

        • NuclearDolphin@lemmy.ml
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          2 days ago

          SourceForge sucks ass. I’ll use pen and paper to manage my repos before SourceForge.

          Forgejo is the best git forge hands down. It’s FOSS, snappy & clean web interface, much lighter than Gitlab to self-host, integrates with a bunch of CI platforms, and instance federation is in the works. It’s like GitHub, but better in pretty much every way.

          The most popular instance is Codeberg

          • Wolf@lemmy.today
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            Cool, I’ll check it out. I’m not a dev so I mainly use GitHub to download and install other peoples work. It’s nice to know that there is a decent alternative for people who need it.

            • NuclearDolphin@lemmy.ml
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              Not only is it FOSS, but the experience is legitimately better than GitHub.

              Also has a super fast & good repo migration & sync system. You can still keep the GitHub repo around for the network effect while porting over issues & PRs.

              Forgejo Actions is maybe the only thing worse, but that’s because it isnt one-to-one with the whole GHA ecosystem, even if most GitHub Actions work out the box with no changes.

              I’m not a dev so I mainly use GitHub to download and install other peoples work.

              You’re gonna start seeing more of these pointing to codeberg.org in the near future. I have been seeing a ton of important projects move there or their own Forgejo instance. Once federation hits, I imagine a massive proportion of projects are gonna jump ship.